AI Insights · Timothy · September 2021
Top 5 Cooking Games on Android in Central America: Q3 2021 Performance
Discover the performance trends of the top 5 cooking games on Android in Central America during Q3 2021, including weekly downloads, revenue, and active users.
During the third quarter of 2021, the top 5 cooking games on Android in Central America exhibited varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at each application's metrics.
My Cafe — Restaurant Game from Melsoft Games Ltd saw a fluctuating trend in weekly revenue, peaking at around $10.5K in early August and closing the quarter at approximately $7.5K. Weekly downloads peaked at 9K in early August but declined steadily to just over 4K by the end of September. Active users started at about 48K and saw a gradual decline, ending the quarter at around 33.6K.
Cooking Diary® Restaurant Game, published by Mytona, maintained a relatively stable revenue throughout the quarter, with a peak of around $5.2K in mid-September. Downloads peaked at 13.5K in early July but saw a downward trend, ending at around 6.3K. Active users saw a decrease from about 101.6K at the start to approximately 86.7K by the quarter's end.
Cooking Madness: A Chef's Game by ZenLife Games Ltd experienced a steady increase in weekly revenue, peaking at around $2.9K in August. Downloads showed an initial peak of 79.2K in early July, followed by a dip and then a resurgence to around 63.3K in mid-September. Active users fluctuated throughout the quarter, starting at 353.1K and ending at around 320.7K.
Cooking Fever: Restaurant Game from Nordcurrent Games had a stable revenue trend, peaking at about $1.1K in late August. Weekly downloads started strong at 35.2K but declined gradually to around 20.5K by the end of September. Active users saw a slight decrease from 244.2K to approximately 206.4K over the quarter.
Finally, SpongeBob: Krusty Cook-Off by Tilting Point saw a notable increase in weekly revenue, peaking at around $669 in mid-September. Downloads showed significant growth, starting at 22K and peaking at 50.2K in mid-September before dropping to 28K by the end of the quarter. Active users grew from 132.2K at the start to a peak of 212.6K, ending the quarter at 157.2K.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.